More Add-Ons
Documentation of A-Frame components bundled with the core.
ar-scan-gimmick
Use ar-scan-gimmick
to display an image in the HUD while the physical scene is being scanned (i.e., before an image target is tracked). Make sure to add the entity to ar-hud.
Example
<ar-viewport>
<ar-hud>
<!-- ar-scan-gimmick is part of the HUD -->
<ar-scan-gimmick></ar-scan-gimmick>
</ar-hud>
</ar-viewport>
Properties
Property | Description | Default |
---|---|---|
opacity |
Opacity value. | 1 |
src |
URL of an image. If none is provided, a default image is used. | "" |
gltf-anim
An easy-to-use component for animating 3D models.
Example
<!-- Animate a 3D model in AR -->
<ar-root>
<a-entity gltf-model="#mage-model" gltf-anim="clip: Idle"></a-entity>
</ar-root>
Properties
Property | Description | Default |
---|---|---|
clip |
The name of an animation clip. | "" |
loop |
Whether or not the animation should loop. | true |
speed |
Multiplier of the playback speed. | 1 |
transitionDuration |
Duration, in seconds, of transitions between clips. | 0 |